Josh Drescher, is a producer of Warhammer Online.Ten Ton Hammer lately had the chance to interview with he.Josh Drescher talk the future of War in this interview.Whether you're a new player, one that has been gone from the game for a time,or someone that is hoping to hop into the frenetic, fast-paced, and brutal in-your-face combat that Warhammer revels in. We think this funny article is worth to read it.So we publish some content of this interview as follow. In addition, we also provide cheap warhammer gold to player.
If you actually look back through the past 10 years of Mythic's history,with Dark Age of Camelot, we released stuff in retail expansions and some live expansions.Certainly, a retail expansion is something that is on the table. It's a thing that we could do if we feel that it's appropriate. We've added four new careers, scenarios and dungeons, entirely new geographical region to the game and something more.
Curiously,you mentioned a boxed retail expansion and if you start to look ahead 5 years from now,the dominance of boxed products at all for this industry is going to have significantly tapered off. People are starting to wise up already that the games we are delivering are actually not products;they are services,and like cable television or electricity,gas,whatever,that is actually much more attractive to the consumer to not be expected to pay a lot of money up front in order to access what you have to offer and to instead,annuitize that over time by subscriptions or micro transactions.
Five years from now you won't see retail expansions at all. You'll service expansions and live expansions and you'll see the kinds of things that we're doing now. A retail expansion is always a possibility, but for now, we're happy with the way that we've delivered content to people for the last year.